翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Realtime Games : ウィキペディア英語版
Realtime Games Software
Realtime Games Software Ltd. was a British computer game developer, founded in 1984 by three Leeds University students Ian Oliver, Andrew Onions and Graeme Baird.
Their first game, ''3D Tank Duel'', was a wireframe graphics game in the style of the Battlezone arcade machine, written for the ZX Spectrum. This was followed up with ''Starstrike 3D'', a game based on the ''Star Wars'' arcade machine. Throughout its existence, the company continued to innovate in the world of 3D graphics, with their most notable release being ''Carrier Command''. The company was also involved in porting ''Elite'' to the PC and ''Starglider'' to the ZX Spectrum.
Realtime's early output was self-published, though later they took the more traditional route to market with their games mainly being published by Rainbird.
Graeme Baird subsequently went to work for Psygnosis, while Ian Oliver founded ''Cross Products'' to produce game development systems for consoles, in a joint venture with Andy Craven of nearby Vektor Grafix.
==External links==

*(CRASH article from 1986 on Realtime )
*


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Realtime Games Software」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.